To view the full version of this page (or to download files), please log in or create a new account

In the case of 3D meshes, the term morph can be interpreted as the change of appearance of a graphical object. The morphing process is then defined as the construction of an animated sequence corresponding to the gradual transition between two different objects, so-called source (initial) and target (final) models. The objective of a morphing method is to compute a transformation ensuring a visually pleasant transition between the two, source and target shapes
製品:
SYSTUS, SYSWELD, Virtual-Assembly, Visual-Weld
トレード:
Multiphysics, Welding & Assembly