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Tips & Tricks
Snapping Joints in IC.IDO (13.x +)
Complete workflow tip for creating, constraining, and defining several snapping objects performed in IC.IDO v14.0 (beta). Sequence of operation is consistent for older versions like 13.x, some aspects of the interface appearance might differ.
Eric
Marsh
Virtual Reality
Collisions- using melt offset to adjust behavior in IC.IDO (long form)
Melt offset is used to either (1) correct Issues with CAD designed without ANY clearance of interference between mating objects or (2) simulate collision behavior as if the objects add additional clearance requirement--like a force field that prevents collision between objects
José
Terrades Cuquerella
Virtual Reality
Optimizing In-Session IC.IDO performance (long form)
IC.IDO performance can vary from workstation to workstation, based on their hardware configuration. Some attributes of an IC.IDO session can be adjusted and optimized to improve performance during session use.
Virtual Reality
Collisions initial collision conditions in IC.IDO (long form)
Initial collision conditions in an IC.IDO session can derail virtual assembly and service reviews by "breaking" physics conditions before you even start. In this video training, Jose will guide you through understanding initial collision conditions in IC.IDO.
José
Terrades Cuquerella
Virtual Reality
Loading and Importing Geometry into IC.IDO sessions (long form)
Import or Open geometry assets when adding 3D objects to an IC.IDO Virtual Review session
Eric
Marsh
Virtual Reality
Collisions- Detection, Handling, Solid Mechanics Workflow (long form)
Video example of the complete workflow to define interactions needed to validate the assembly/installation/removal of a component using Solid Mechanics for Rigid Bodies in IC.IDO
José
Terrades Cuquerella
Virtual Reality
Collaborate in IC.IDO w/ remote sites, no IDO.Cooperate
Conducting and sharing an review of new assembly or service processes for new products and associated working environments when not all participants have ability or desire to join via IC.IDO.Cooperate funtionality. Such as screen sharing with web meeting tools like MS Teams, Google Meet, Zoom, or Webex.
Eric
Kam
Virtual Reality
How to avoid Self-Collision of Elastic1D objects
This article describes how to enable the check for self-collision of elastic1d objects in IC.IDO 13.1, and to avoid such self-penetration.
Frank
Schoeffel
Virtual Reality
Running IC.IDO on a 4K monitor (Admin)
When running IC.IDO on a high DPI / 4K monitor, the Desktop UI layout looks "broken" and parts are unreadable. Since Windows 10 version 1803, there is a setting that helps to get the IC.IDO Desktop UI being displayed properly.
Frank
Schoeffel
Virtual Reality
SteamVR Binding errors when using HTC Vive Tracker (ADMINISTRATOR)
Recent Vive Tracker Changes: Latest SteamVR Updates in October 2018 have changed the default behavior for Vive Trackers, and it is causing some confusion. We want to explain how to mitigate the setup for using Vive Tracker with IC.IDO.
Virtual Reality