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ESI’s SimulationX® provides you with state-of-the-art technology in physical system simulation. As a single platform for modeling and analyzing dynamic system behavior, you can use it in various engineering fields. SimulationX allows you to fully analyze the interaction between your system’s parts, components and assemblies (subsystems). Identify and optimize the parameters with the biggest influence on the system behavior and design new concepts. Based on the open model description language Modelica®, SimulationX comes with many predefined model libraries that can be used out-of-the-box. You can also extend SimulationX with your own application-specific libraries or integrate SimulationX into your CAE world via interfaces, such as FMI®, Executable Model or our many XiL interfaces.
Highlights of this release
New GUI concept for enhanced clarity and productivity: Ribbons
The graphical user interface is the heart of SimulationX along with the libraries, solvers and analysis options. A good user interface is clearly structured and facilitates a quick start into the software. A minimum of mouse clicks and short mouse paths enable efficient workflows. In the world of system simulation, SimulationX has stood for a simple and intuitive user interface for many years. Knowledge of the ergonomics of user interfaces is constantly evolving and in recent years alternative operating concepts have proven themselves in many applications. To ensure that you benefit from the advantages of these operating concepts, SimulationX 4.0 has been equipped with a new user interface. Context sensitivity, mini toolbars (so-called floaties) and other measures increase ergonomics and clarity, and you will find that your modeling and simulation processes are now much faster.
3D view with dynamic labels and collision detection
One of the most important tasks of the 3D view is to clearly illustrate the simulated behavior of a machine or plant. Parameter and result values as well as arbitrary text displayed directly in the 3D view help you to present the results of your simulations more clearly from SimulationX 4.0 onwards. These dynamic labels can be attached both to the model and to individual bodies, whereby their position adapts to the kinematic state of the model.
As part of post-processing, you can now check during and after an animation any number of bodies for collisions that occurred during the simulation period. In case of collisions, you will be informed optically in the 3D view as well as in the output bar by specifying the respective bodies, the time of entry and the time of exit.
View more details about this release on SimulationX 4.0.4 Release Notes English and German versions.