Tips & Tricks

Ergonomics - Create a new RAMSIS Role or Manikin in IC.IDO
Using IC.IDO to conduct ergonomics analysis requires the creation, editing, manipulation, and review of ergonomics Digital Human Models or "manikins". Within IC.IDO each manikin is defined by "Role" to create, edit, and pose each manikin you will need to create a role for each human representation in the session. In this video instructional tip you will see how a new role is created, poses and postures edited, and learn more about the definition of Ramsis Digital Human Models.
Bharath Isandra Govindappa Virtual Reality

Snapping Joints in IC.IDO (13.x +)
Complete workflow tip for creating, constraining, and defining several snapping objects performed in IC.IDO v14.0 (beta). Sequence of operation is consistent for older versions like 13.x, some aspects of the interface appearance might differ.
Eric Marsh Virtual Reality

Collisions- using melt offset to adjust behavior in IC.IDO (long form)
Melt offset is used to either (1) correct Issues with CAD designed without ANY clearance of interference between mating objects or (2) simulate collision behavior as if the objects add additional clearance requirement--like a force field that prevents collision between objects
José Terrades Cuquerella Virtual Reality

Optimizing In-Session IC.IDO performance (long form)
IC.IDO performance can vary from workstation to workstation, based on their hardware configuration. Some attributes of an IC.IDO session can be adjusted and optimized to improve performance during session use.
Virtual Reality

Collisions initial collision conditions in IC.IDO (long form)
Initial collision conditions in an IC.IDO session can derail virtual assembly and service reviews by "breaking" physics conditions before you even start. In this video training, Jose will guide you through understanding initial collision conditions in IC.IDO.
José Terrades Cuquerella Virtual Reality

Loading and Importing Geometry into IC.IDO sessions (long form)
Import or Open geometry assets when adding 3D objects to an IC.IDO Virtual Review session
Eric Marsh Virtual Reality

Collisions- Detection, Handling, Solid Mechanics Workflow (long form)
Video example of the complete workflow to define interactions needed to validate the assembly/installation/removal of a component using Solid Mechanics for Rigid Bodies in IC.IDO
José Terrades Cuquerella Virtual Reality

Collaborate in IC.IDO w/ remote sites, no IDO.Cooperate
Conducting and sharing an review of new assembly or service processes for new products and associated working environments when not all participants have ability or desire to join via IC.IDO.Cooperate funtionality. Such as screen sharing with web meeting tools like MS Teams, Google Meet, Zoom, or Webex.
Eric Kam Virtual Reality

How to avoid Self-Collision of Elastic1D objects
This article describes how to enable the check for self-collision of elastic1d objects in IC.IDO 13.1, and to avoid such self-penetration.
Frank Schoeffel Virtual Reality

Running IC.IDO on a 4K monitor (Admin)
When running IC.IDO on a high DPI / 4K monitor, the Desktop UI layout looks "broken" and parts are unreadable. Since Windows 10 version 1803, there is a setting that helps to get the IC.IDO Desktop UI being displayed properly.
Frank Schoeffel Virtual Reality